//{{NO_DEPENDENCIES}}
// Microsoft Visual C++ generated include file.
// Used by GrandiaX Mana Egg Table Generator.rc
//
#define IDD_ABOUTBOX                    100
#define IDD_REPLACEBOX                  101
#define IDR_MAINFRAME                   128
#define IDR_GRANDIATYPE                 129
#define IDR_ORIGINAL_MANAEGGS           130
#define IDR_ORIGINAL_MAGICS             131
#define IDR_ORIGINAL_EFFECTS            132
#define IDR_SPECIAL_HEADER              133
#define IDR_SPECIAL_DEFINITION          134
#define IDR_SPECIAL_DETAIL              135
#define IDR_COMBI_HEADER                136
#define IDR_COMBI_DEFINITION            137
#define IDR_COMBI_DETAIL                138
#define IDR_MAGIC_HEADER                139
#define IDR_MOVE_SKILLUP                140
#define IDC_CHECK_UPDATE                1000
#define IDC_REPLACE                     1001
#define IDC_NEWVALUE                    1002
#define IDC_EDIT1                       1003
#define ID_MANAEGG_VIEW_SWITCH          32771
#define ID_REPLACE                      32772
#define ID_ACTIVE_LIVE_MODE             32775
#define ID_LOAD_FROM_GAME               32778
#define ID_APPLY_TO_GAME                32779
#define ID_MAGIC_PARAM_VIEW             32783
#define ID_COMBINE_SWITCH               32785
#define ID_BTLITEM_SWITCH               32786
#define ID_SPECIAL_SWITCH               32787
#define ID_LOAD_STOCK                   32790
#define ID_LOADPGFROMGAME               32791
#define ID_WRITEPG2GAME                 32792
#define ID_LOADPGSTOCK                  32793

// Next default values for new objects
// 
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_3D_CONTROLS                     1
#define _APS_NEXT_RESOURCE_VALUE        133
#define _APS_NEXT_COMMAND_VALUE         32794
#define _APS_NEXT_CONTROL_VALUE         1004
#define _APS_NEXT_SYMED_VALUE           101
#endif
#endif
